SP4R Feedback Tracker
+1
Completed

New vehicle limit discussion.

Ian Livingston 11 years ago updated by sp4rhive 11 years ago 8
Lets discuss the new mechanic and how it will benefit/hurt game play.
I agree that all the vehicles around the map are a huge drain on FPS and server performance, a solution is definitely needed.

First how I interpreted the changes.
1. Full vehicle wipe.
2. A new hard cap on total vehicles will be in place.
3. Rule change regarding not "griefing" bases by blowing up vehicles at a base. This is required otherwise the hard cap can be ruined by 1 hoarder. (still can if he has a hard to get to spot).

For me, the biggest problem I see with preventing vehicle spam this way is that helicopters become either the biggest pain in the ass to store (move a 2x2 or 3x3 or bigger roof, fly heli in, replace roof). Or they become impossible to keep and pointless to buy. They stated "you will have to defend your vehicles" but no one can play 24/7 and this server has players from all time zones, so the opposite time zones will have free reign on your base when you aren't on. if it costs me 50k to blow up any heli I want thats parked on a base or elsewhere, and people are now encouraged to blow up all vehicles they see, helis become a waste of money. They add another element to combat and pvp, but might disappear.

Adding a script that unlocks vehicles after 3 days and turns their lights on would be perfect. People could easily identify open vehicles, and sell them for profit. If they dont get sold by 5 days, delete them. This is a win win in my book.

One solution thats a hybrid between current and the new rule would be that a base gets to store 1 heli and 2 cars (maybe when Virtual garage is implemented scale this with the base radius?) lvl 1-3 radius = 1 heli 2 cars. 4-6 = 2 heli 4 cars, etc. Theres no way for people to see radius so this doesn't work as is, just a thought.

One addition that was brought up is a virtual garage. Might come in the near future. This fixes these problems and also helps with FPS i assume since they wont be loading in on the map unless being used.
+1
Planned

Website leaderboard and forum

Adam Hazel 11 years ago updated by sp4rhive 11 years ago 3
Is it possible to take the in-game stats (Hummanity/Kills etc) and make a leaderboard on the website for stuff like Highest hummanity/Lowest hummanity and Most kills etc? Also forum would be good to post videos etc.
+1
Completed

Update rules on sp4r.com

Ian Livingston 11 years ago updated by sp4rhive 11 years ago 2
Could you please update the rules on sp4r.com to reflect the recent changes. The inconsistencies between what is said by admins in game (base strafing/blowing vehicles allowed) and what is posted there is leading to a lot of confusion.

Also there is a lot of room in the f2 menu, or the PDA server info menu also, that could be used to copy the rules there for easier access.
+1
Declined

make RHS uniforms available

Ciaran Breen 11 years ago updated by sp4rhive 11 years ago 4
We have so many weapons available but uniforms have been overlooked, it is a shame that we can only the vanilla uniforms, some of which dont even work that well for Taviana. It is such a waste on my computer to only use half of the mod.
+1
Under review

Lingor Server Freezing

Andrew Rappolt 11 years ago updated 11 years ago 4

My friend and I have started playing on your Lingor server. A lot of fun and great memories from Lingor in A2 days.

Twice today we've experienced the server go into a freeze. It's an odd freeze where you don't actually get disconnected or any error messages, but you are unable to pick up an loot, loot does not spawn, players and zombies don't move or die, chat doesn't reach other players, and the server still reports that there are players, but the list is inaccurate. Once leaving, you are unable to reconnect or spawn back in. Basically, the entire server becomes unresponsive.

Hopefully this is an easy fix, as Lingor is, by far, my favorite map. I mean, c'mon, it's the ONLY map where boats are relevant!


+1
Completed

Please post most-wanted feature suggestions for our upcoming poll (post-1.0RC)!

Spartan Gaming 11 years ago updated by sp4rhive 11 years ago 7
We will soon roll out our humanity system (hero/bandit level system depending on your player behavior) with traders, stat-tracking and leaderboards. Together with our already deployed (but not enabled) AI bases at Sector B and Lab J, we think the server environment is complete enough to call it a 1.0 Release Candidate!

What we should develop after that point is a good question and there has been many suggestions of cool features from both staff and players so far! The Arma engine can be challenging to work with at times, but it is also one of the most capable engines in order to create good VR and open world game features in the world! As Jan puts it - "We can do whatever we want.. Our only limitation is our imagination and then the time constraint depending on how complex the feature is!"

After 7-10 Topics containing good, smart and fun suggestions of new features have been posted here by the community. We will create a poll on this forum and develop the top 2 of the community's most wanted features! You can also further certain suggestions by upvoting their respective topics (that will give them an extra hidden score that will be taken into account after the poll has been deemed finished)!

ps. Do not post your feature suggestion as a comment to this Topic please! ds.
+1
Under review

why dont loot spaun(weapon) in military baracks?

Kirill Kurak 11 years ago updated by sp4rhive 11 years ago 1

why dont loot spaun(weapon) in military baracks?WTF?

+1
Under review

Please add bipods to weapon trader

Sho Nuff 11 years ago updated 11 years ago 3

Would it be possible to add bipods to the weapons traders, even if it is under a Miscellaneous category that does not use the weapon matching that the weapons trader currently uses?

+1
Completed

Make Tavi 1 and 2 different servers

Hrvoje Mikić 11 years ago updated by Jan Babor 11 years ago 6
Both servers are exactly the same, and none of them are full.
My suggestion is make one militarized with all the crazy vehicles, thermals and stuff, and make the other one "normal" without the OP stuff, i think you would get more people.
+1
Fixed

I get stuck on loading screen forever.

Dylan Reeves 11 years ago updated by Jose Eduardo Otero 11 years ago 2
I receive data then it goes to map and loads and It takes FOREVER I HAVENT GOT IN YET. How do I fix?